Okay… so i’m learning that it’s a good idea to have the system units configured properly before you start trying to do any animation or modeling in 3ds max, otherwise things get weird.
I’m setting up to block out some animation and I’d like like to use meters for the scale.
So in my system units 1 Unit = .01
CATUnits Scale =.8
Goal, have the fingers not look wonky when I add digits. Under .4 CATUnits and the fingers pop out about half a meter long.